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Tuesday, September 18, 2007

ncaa football

ncaa football

NCAA football
It was the flying wedge, football's major offense in 1905, that spurred the formation of the NCAA.
The game's rugged nature, typified by mass formations and gang tackling, resulted in numerous injuries and deaths and prompted many institutions to discontinue the sport. Others urged that football be reformed or abolished from intercollegiate athletics.
President Theodore Roosevelt summoned college athletics leaders to two White House conferences to encourage such reforms. In early December 1905, Chancellor Henry M. MacCracken of New York University convened a meeting of 13 institutions to initiate changes in football-playing rules. At a subsequent meeting December 28 in New York City, the Intercollegiate Athletic Association of the United States (IAAUS) was founded by 62 members.
The IAAUS officially was constituted March 31, 1906, and took its present name, the NCAA, in 1910. For several years, the NCAA was a discussion group and rules-making body; but in 1921, the first NCAA national championship was held: the National Collegiate Track and Field Championships. Gradually, more rules committees were formed and more championships were held.
A series of crises brought the NCAA to a crossroads after World War II. The "Sanity Code" - adopted to establish guidelines for recruiting and financial aid - failed to curb abuses involving student-athletes. Postseason football games were multiplying rapidly. Member institutions were increasingly concerned about the effects of unrestricted television on football attendance.
The complexity and scope of these problems and the growth in membership and championships demonstrated the increasing need for full-time professional leadership. In 1951, Walter Byers, who previously had served as a part-time executive assistant, was named executive director. A national headquarters was established in Kansas City, Missouri, in 1952. A program to control live television of football games was approved, the annual Convention delegated enforcement powers to the Association's Council and legislation was adopted governing postseason bowl games.
The Association's membership was divided into three legislative and competitive divisions - I, II and III - in 1973. Five years later, Division I members voted to create subdivisions I-A and I-AA (subsequently renamed the Football Bowl Subdivision and the Football Championship Subdivision) in football.
The NCAA began administering women's athletics programs in 1980 when Divisions II and III established 10 championships for 1981-82. A year later, the historic 75th Convention adopted an extensive governance plan to include women's athletics programs, services and representation. The delegates expanded the women's championships program with the addition of 19 events.
On August 1, 1997, the NCAA implemented a change in its governance structure that provides greater autonomy for each membership division and more control by the presidents of member colleges and universities.
Walter Byers retired October 1, 1987, after 36 years as the Association's executive director. He was replaced by University of Virginia Athletics Director Richard D. Schultz, who resigned in 1993. He was replaced by University of Arizona Athletics Director Cedric Dempsey, who led the Association beginning in 1994 and served as president until December 2002. Today, the national office staff of more than 380 employees based in Indianapolis is led by President Myles Brand. Brand assumed office in January 2003 after serving as president of Indiana University, Bloomington.
College football is American football played by teams of student athletes fielded by American universities, colleges, and military academies. It was the venue through which American football first gained popularity in the United States. College football remains extremely popular today among students, alumni, and other fans of the sport.
Modern American football has its origins in various games, all known as "football", played at public schools in England in the mid-19th century. By the 1840s, students at Rugby School in England were playing a game in which players were able to pick up the ball and run with it, a sport later known as Rugby union (or rugby). The game was taken to Canada by British soldiers stationed there and was soon being played at Canadian colleges.
The first football game played between teams representing American colleges was an unfamiliar ancestor of today's college football, as it was played under rugby-style rules [1]. The game between teams from Rutgers College (now Rutgers University) and the College of New Jersey (now Princeton University) took place on November 6, 1869 at College Field (now the site of the College Avenue Gymnasium at Rutgers University) in New Brunswick, New Jersey. Rutgers won by a score of 6 "runs" to Princeton's 4.[2][3][4] The 1869 game between Rutgers and Princeton is important in that it is the first documented game of soccer between two American colleges. The Princeton/Rutgers game was undoubtedly different from what we today know as American football. Nonetheless it was the antecedent of what evolved into American Football. Another similar game took place between Rutgers and Columbia in 1870 and the popularity of intercollegiate competition in football would spread throughout the country.
The American experience with the rugby-style game that led directly to present-day college football continued in 1874 at a meeting in Cambridge, Massachusetts, between Harvard University and Montreal's McGill University. The McGill team played a rugby-style game, while Harvard played under a set of rules that allowed greater handling of the ball than soccer. The teams agreed to play under compromise rules. The Harvard students took to the rugby rules and adopted them as their own.[5]
The first game of intercollegiate football in America between two American colleges that most resembles the game of today was between Tufts University and Harvard on June 4, 1875 at Jarvis Field in Cambridge, Mass., won by Tufts 1-0 [6]. A report of the outcome of this game appeared in the Boston Daily Globe of June 5, 1875. Jarvis Field was at the time a patch of land at the northern point of the Harvard campus, bordered by Everett and Jarvis Sts. to the north and south, and Oxford St. and Massachusetts Avenue to the east and west. In the Tufts/Harvard game participants were allowed to pick up the ball and run with it, each side fielded eleven men, the ball carrier was stopped by knocking him down or 'tackling' him, and the inflated ball was egg-shaped - the combination of which marks this game as the first game of American Football. A photograph of the 1875 Tufts team hangs in the College Football Hall of Fame in South Bend, Indiana. Harvard and Yale also began play in 1875 though under rules that were slightly removed from the Tufts/Harvard contest. The longest running rivalry and most played game between two American colleges is between Lafayette College and Lehigh University.
Walter Camp, known as the "Father of American Football", is credited with changing the game from a variation of rugby into a unique sport. Camp is responsible for pioneering the play from scrimmage (earlier games featured a rugby scrum), most of the modern elements of scoring, the eleven-man team, and the traditional offensive setup of the seven-man line and the four-man backfield. Camp also had a hand in popularizing the game. He published numerous articles in publications such as Collier's Weekly and Harper's Weekly, and he chose the first College Football All-America Team.
College football increased in popularity through the remainder of the 19th century. It also became increasingly violent. In 1906, President Theodore Roosevelt threatened to ban the sport following a series of player deaths from injuries suffered during games. The response to this was the formation of what became the National Collegiate Athletic Association, which set rules governing the sport. One of the resulting rule changes was the introduction of the forward pass. Another was the banning of "mass momentum" plays (many of which, like the infamous "flying wedge", were sometimes literally deadly).
Prior to the founding of the National Football League and for many decades thereafter, college football was the predominant venue of American football. Innovations in strategy and style of play originated in college football and spread to the professional game gradually. During the 1950s and 60s, professional football began to be the predominant football medium.
Even with the emergence of the NFL, college football remains extremely popular throughout the U.S.[7] and has led to increased coverage on some networks. In March of 2007 ESPN announced a weekly show about college football with in depth analysis, much like a similar show on ESPN called "NFL Live." The show was created due to record ratings for ESPN, ESPN 2, and ABC as well as the largest ratings in the twenty year history of the show "College Football Gameday." The host will be Alabama alum Rece Davis and feature ESPN personalities Kirk Herbstreit, Lee Corso, and others who will offer analysis. It will premiere in July 2007 and run through the bowl season.
Although the college game has a much larger margin for talent than its pro counterpart, the sheer number of fans following major colleges provides a financial equalizer for the game, with Division I programs — the highest level — playing in huge stadiums (four [1] of which have seating capacity exceeding 100,000). In many cases, the college stadiums employ bench-style seating (as opposed to individual seats with backs and arm rests). This allows them to seat more fans in a given amount of space than the typical professional stadium, which tends to be a bit more luxurious. Overall college football draws more attendees than its professional counterpart. [8] [9]
A lack of a professional franchise is not necessarily an indicator of where the college game is most successful; for example, in California, Ohio, Texas, Pennsylvania, and Florida—states which all have multiple NFL franchises—there are universities that also rank in the upper financial echelons of the college football. In many cases, though both collegiate and professional football teams exist in the same state, they reside in different cities.[citation needed]
College athletes, unlike professionals, are not permitted by the NCAA to be paid salaries. Many do receive scholarships and financial assistance from the university.
Unlike the early years of college football, the upper echelons of the college football are now dominated by public schools. First-tier conferences are mainly made up of flagship public schools from each state.





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Wednesday, November 22, 2006

Rules

Over/Under 13 - This rule, very slowly gaining popularity in Las Vegas and Atlantic City, adds a side bet to the game. You can bet that your first two cards will total 14 or you may bet that the first two cards are under 13. The house wins all totals of 13. Aces count as one for this side bet only. The bets are resolved immediately after the dealer up card is shown and pay 1:1.
Red/Black - This side bet is very like Over/Under 13 except that you bet on whether the dealer upcard is red or black by placing a bet in the "R" or "B" circle. The dealer wins on all twos. Play is the same as with Over/Under 13 described above.
Royal Match - Available in only a few casinos, this rule allows a different side bet on the first two cards. You can bet that your first two cards are in the same suit. If they are, the bet pays 3:1. If they are the Queen and King of the same suit, this is a Royal Match which pays 10:1. The bet is resolved as soon as the dealer up card is shown.
Super 7's - This option exists in a few casinos with a few variations. The version included here appears to be the most common. You can make a side bet of only $1 that you will be dealt consecutive sevens. If you are dealt two sevens, you will be dealt a third card, even if the dealer has a Blackjack. If you split sevens, you will be paid for only the first two sevens. Payoff occurs after the second or third card is dealt according to the following table:
First card any 7: $3
First two cards any 7's: $50
First two cards 7's same suit: $100
First three cards any 7:'s $500
First three cards 7's same suit: $5000
Double Exposure - In this unusual game, both dealer cards are dealt face up. Obviously, this gives the player an enormous advantage. To counteract this advantage, the "No Blackjack bonus" and "Dealer wins ties" rules usually accompany this rule. Also, there is no Insurance bet in Double Exposure. This is a very different game with entirely different playing strategies. I would not suggest this option in a casino if you have not fully studied the game.
Multiple Action - This game is very slowly appearing in various forms in additional casinos. In this game, the player can place two or three bets. Three betting boxes exist for this purpose for each seat. You must place bets in at least the first two boxes. Relative bet size rules vary by casino. Your play is normal, except that the dealer has no hole card. After you have made all of your playing decisions, the dealer gets three hands. First, the dealer hand is finished and the first bets for all players are resolved. All dealer cards except for the first are then discarded and the dealer hand is again completed using the original first dealer card as a start. All player hands remain as they were. Then the second bets are resolved. This process is repeated again for the third dealer hand. If you double down or split your hand, double down and split bets are added in all three bet boxes. If you take insurance, then the insurance bet is placed in the normal spot and resolved dealer hand by dealer hand. If you Surrender, then Surrender bets are resolved hand by hand.
Bust out - This Blackjack side bet is rather like insurance. After the dealer turns over the hole card, and before the dealer hand is finished, this bet is available if the dealer has a stiff hand. A dealer stiff hand is a hand that must be hit and will bust if the dealer draws a ten. (Hard 12 through hard 16.) If the dealer then draws a ten, you will be paid two to one. This game can be easily beaten by card counters and, therefore, appears to have disappeared.
Seven and 1/2 - Seven and 1/2 is not really a variation of Blackjack, but an entirely different card game developed in Sicily. However, as it has appeared in Nevada and Atlantic City, and it is similar to Blackjack, it has been included. Seven and 1/2 is played like Blackjack with the following modifications:
The card deck has 40 cards with no eights, nines or tens.
Aces always count as "1" and face cards count as "1/2".
The goal is to get as close as possible to 7 1/2 without busting instead of 21.
The dealer and the players are each dealt one card face up instead of two cards.
Each player, in turn, can hit, stand, surrender, or double-down just as in Blackjack.
If the player draws a pair of three's, two's or Aces, they may be split.
The dealer must draw to 4 1/2 and stand on 5.
The dealer wins all pushes (ties).
Super Fun 21 - This is a new variation of single deck Blackjack adding several new Blackjack rules. You may hit and double split Aces, double or surrender on any number of cards, and Surrender after doubling. Several bonuses exist: player 21 with five or more cards pays 2:1, player hand of 20 or less with six cards automatically wins, player BJ always wins and a diamond BJ pays 2:1. However, all other Blackjacks pay even money. This last rule is very expensive. The game requires a quite different strategy to play correctly.
Spanish 21 - This Blackjack variation has been around for a few years and is lately becoming more popular. Six or eight decks are used. A player 21 always wins, player Blackjack always wins, player can hit and double split Aces, may surrender after doubling and double any number of cards. Bonuses include: 678 pays 3:2, 2:1 if same suit and 3:1 in Spades; suited 777 against a dealer 7 pays $1,000. However, all tens are removed from the deck. This last rule is very expensive. The game requires a quite different strategy to play correctly.
21 Madness- Yet another new bonus. This is a $1 side bet. If you get a Blackjack, and the dealer doesn't, the side bet pays somewhere between $5 and $1,000 by chance. The average payoff is $13.90.
Blackjack Switch - The player plays 2 hands and places 2 identical bets to allow for this. The main element of the game is that the player is allowed to 'switch' the second cards around, if desired. To compensate for this powerful feature, the dealer will 'push' players' hands on a dealer's total of 22. However, Blackjacks will still win but Blackjacks pay even money.*
Super Match - A Blackjack Switch side bet. This is an optional bet which does not have to be the same amount as the 'Blackjack Switch' wager. It can be higher or lower, if desired. Players who place this bet are aiming to be dealt a pair or better from the initial 4 cards dealt out.*
Blackjack Side Bet - At the Copa Casino in Gulfport, MS, several of the tables have a sidebet available only on the first hand of a shoe. The player can bet that the dealer will receive a natural and/or that the player himself will receive a natural. A correct wager with a single natural pays 17:1; if both the player and dealer receive naturals, then the payout is 25:1 (for either or both bets).
  • Provides free basic strategy charts for any set of rules. Also explains rules of casino blackjack
  • Here are some links for rules and information about Blackjack (21). ... The Blackjack Professor site provides information on Blackjack rules and strategy
  • Try out the JavaScript game of Blackjack that I have at the bottom of this page. Enjoy! Rules of the Game: The basic rule for this game is: Getting 21 or as





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