History of Baccarat
Bond, James Bond
Chances are that you first encountered baccarat (pronounced bac-car-ah) with a fleeting glimpse at the baccarat table over the tux-clad shoulder of Agent 007. Long before you were legally able or financially fit to approach a baccarat table in person, you could catch the action in a James Bond film. Handsome and beautiful double-agents and triple-agents, often evil and always dripping in diamonds, won and lost obscene sums of money in the bat of an eyelash.
Even though most of us first discovered baccarat on the silver screen, the game predates Hollywood and Ian Fleming. Sean Connery and all who followed him enjoyed baccarat centuries after its introduction.
Baccarat is, without question, the casino’s most elegant and prestigious game. You’ll find it tucked away in a quiet, out-of-the way corner of the casino, guarded and roped off from the rest of the common games and the casino hoi polloi. Even today, baccarat remains almost the exclusive province of the couture crowd from one end of the globe to the other.
Like most casino games, baccarat’s exact origin is shrouded in mystery. What separates baccarat’s history from the history of the other casino games is that it retained its exclusive image on its worldwide journey-until it found its way to the Internet.
While there is some debate about whether baccarat originated in Italy or France, most agree that it originated in Italy. Baccarat dates back at least to the Italian middle ages, where legend places its birth sometime in the 1480s. Wandering like a nomad from continent to continent, baccarat remains extremely popular among European nobility and in China. Baccarat’s moderate popularity in the United States is probably due to its relative short tenure in the American casinos and its exclusive nature.
European and American versions differ widely, with the most important difference being who banks the game. In Europe, it is common for actually players to bankroll the game while the house simply takes a percentage. In the United States, the casino bankrolls the game.
Baccarat’s Timeline
You can view a brief synopsis of baccarat’s fascinating timeline below:
* Italy, Middle Ages � The earliest version of baccarat was born in Italy in the 1480s from a deck of tarot cards. The Italians called it baccara, the Italian word for zero. Most of the cards in baccarat’s deck hold a point value of zero-tens, Jacks, Queens and Kings of all suits. Legend credits Felix Falguierein as the first baccarat player. Many of the modern casino games point to Pagan or Christian spirituality as instrumental in their development. Early accounts of baccarat claim that it was:
"... based on an old Etruscan ritual of the nine gods, who prayed to a blonde virgin on their tiptoes waiting for her to throw a nine-sided die. The result of the die decided her fate. If an eight or a nine was thrown, she would become the priestess; if she threw a six or seven, she would be banned from any further religious activities; if she threw any number less than six, she would walk into the sea."
internet
The Internet is the worldwide, publicly accessible network of interconnected computer networks that transmit data by packet switching using the standard Internet Protocol (IP). It is a "network of networks" that consists of millions of smaller domestic, academic, business, and government networks, which together carry various information and services, such as electronic mail, online chat, file transfer, and the interlinked Web pages and other documents of the World Wide Web.
Contrary to some common usage, the Internet and the World Wide Web are not synonymous: the Internet is a collection of interconnected computer networks, linked by copper wires, fiber-optic cables, wireless connections etc.; the Web is a collection of interconnected documents, linked by hyperlinks and URLs. The World Wide Web is accessible via the Internet, along with many other services including e-mail, file sharing and others described below.
Creation of the Internet
Main article: History of the Internet
The USSR's launch of Sputnik spurred the United States to create the Advanced Research Projects Agency (ARPA, later known as the Defense Advanced Research Projects Agency, or DARPA) in February 1958 to regain a technological lead. ARPA created the Information Processing Technology Office (IPTO) to further the research of the Semi Automatic Ground Environment program, which had networked country-wide radar systems together for the first time. J. C. R. Licklider was selected to head the IPTO, and saw universal networking as a potential unifying human revolution. Licklider recruited Lawrence Roberts to head a project to implement a network, and Roberts based the technology on the work of Paul Baran who had written an exhaustive study for the U.S. Air Force that recommended packet switching (as opposed to Circuit switching) to make a network highly robust and survivable. After much work, the first node went live at UCLA on October 29, 1969 on what would be called the ARPANET, the "eve" network of today's Internet.
The first TCP/IP wide area network was operational by 1 January 1983, when the United States' National Science Foundation (NSF) constructed a university network backbone that would later become the NSFNet. (This date is held by some to be technically that of the birth of the Internet.) It was then followed by the opening of the network to commercial interests in 1985. (This political and regulatory change was the federal initiative Al Gore later mischaracterized as invention.) Important separate networks that offered gateways into, then later merged into the NSFNet include Usenet, Bitnet and the various commercial and educational X.25 Compuserve and JANET. Telenet (later called Sprintnet), was a large privately-funded national computer network with free dialup access in cities throughout the U.S. that had been in operation since the 1970s. This network eventually merged with the others in the 1990s as the TCP/IP protocol became increasingly popular. The ability of TCP/IP to work over these pre-existing communication networks allowed for a great ease of growth. Use of Internet as a phrase to describe a single global TCP/IP network originated around this time.
The network gained a public face in the 1990s. In August 1991 CERN, which straddles the border between France and Switzerland publicized the new World Wide Web project, two years after Tim Berners-Lee had begun creating HTML, HTTP and the first few web pages at CERN.
An early popular web browser was ViolaWWW based upon HyperCard. It was eventually replaced in popularity by the Mosaic web browser. In 1993 the National Center for Supercomputing Applications at the University of Illinois at Urbana-Champaign released version 1.0 of Mosaic and by late 1994 there was growing public interest in the previously academic/technical Internet. By 1996 the word "Internet" was common public currency, but it referred almost entirely to the World Wide Web.
Meanwhile, over the course of the decade, the Internet successfully accommodated the majority of previously existing public computer networks (although some networks such as FidoNet have remained separate). This growth is often attributed to the lack of central administration, which allows organic growth of the network, as well as the non-proprietary open nature of the Internet protocols, which encourages vendor interoperability and prevents any one company from exerting too much control over the network.
Today's Internet
Aside from the complex physical connections that make up its infrastructure, the Internet is held together by bi- or multi-lateral commercial contracts (for example peering agreements) and by technical specifications or protocols that describe how to exchange data over the network. Indeed, the Internet is essentially defined by its interconnections and routing policies.
As of March 31st, 2006, over 1.02 billion people use the Internet according to Internet World Stats.
Internet protocols
In this context, there are three layers of protocols:
* At the lowest level is IP, which defines the datagrams or packets that carry blocks of data from one node to another. The vast majority of today's Internet uses version four of the IP protocol (i.e. IPv4), and although IPv6 is standardised, it exists only as "islands" of connectivity, and there are many ISPs who don't have any IPv6 connectivity at all.[1]
* Next comes TCP and UDP - the protocols by which one host sends data to another. The former makes a virtual 'connection', which gives some level of guarantee of reliability. The latter is a best-effort, connection-less transport, in which data packets that are lost in transit will not be re-sent.
* On top comes the application protocol. This defines the specific messages and data formats sent and understood by the applications running at each end of the communication.
Unlike older communications systems, the Internet protocol suite was deliberately designed to be independent of the underlying physical medium. Any communications network, wired or wireless, that can carry two-way digital data can carry Internet traffic. Thus, Internet packets flow through wired networks like copper wire, coaxial cable, and fibre optic, and through wireless networks like Wi-Fi. Together, all these networks, sharing the same protocols, form the Internet.
The Internet protocols originate from discussions within the Internet Engineering Task Force (IETF) and its working groups, which are open to public participation and review. These committees produce documents that are known as Request for Comments documents (RFCs). Some RFCs are raised to the status of Internet Standard by the IETF process.
Some of the most-used application protocols in the Internet protocol suite are DNS, POP3, IMAP, SMTP, HTTP, HTTPS and FTP. There are many other important ones; see the lists provided in these articles.
All services on the Internet make use of defined application protocols. Of these, e-mail and the World Wide Web are among the most well known, and other services are built upon these, such as mailing lists and blogs. There are many others that are necessary 'behind the scenes' and yet others that serve specialised requirements.
Some application protocols were not created out of the IETF process, but initially as part of proprietary commercial or private experimental systems. They became much more widely used and have now become de facto or actual standards in their own right. Examples of these include IRC chat rooms, and various instant messaging and peer-to-peer file sharing protocols.
Internet structure
There have been many analyses of the Internet and its structure. For example, it has been determined that the Internet IP routing structure and hypertext links of the World Wide Web are examples of scale-free networks.
Similar to how the commercial Internet providers connect via Internet exchange points, research networks tend to interconnect into large subnetworks such as:
* GEANT
* GLORIAD
* Internet2
* JANET (the UK's Joint Academic Network aka UKERNA)
These in turn are built around relatively smaller networks. See also the list of academic computer network organizations
In network schematic diagrams, the Internet is often represented by a cloud symbol, into and out of which network communications can pass.
ICANN
Main article: ICANN
The Internet Corporation for Assigned Names and Numbers (ICANN) is the authority that coordinates the assignment of unique identifiers on the Internet, including domain names, Internet protocol addresses, and protocol port and parameter numbers. A globally unified namespace (i.e., a system of names in which there is one and only one holder of each name) is essential for the Internet to function. ICANN is headquartered in Marina del Rey, California, but is overseen by an international board of directors drawn from across the Internet technical, business, academic, and non-commercial communities. The US government continues to have the primary role in approving changes to the root zone file that lies at the heart of the domain name system. Because the Internet is a distributed network comprising many voluntarily interconnected networks, the Internet, as such, has no governing body. ICANN's role in coordinating the assignment of unique identifiers distinguishes it as perhaps the only central coordinating body on the global Internet, but the scope of its authority extends only to the Internet's systems of domain names, Internet protocol addresses, and protocol port and parameter numbers.
On Nov. 16, 2005, the World Summit on the Information Society, held in Tunis, established the Internet Governance Forum (IGF) to discuss Internet-related issues.